The House TD 2 summoning guide: Rerolls & Team Setup - Guide

The House TD 2 summoning guide: Rerolls & Team Setup

Learn how to spend coins and Voodoo Tokens, build a strong early team, use factions, and improve summons in The House TD 2.

2026-08-18
The House TD 2 Wiki Team
Quick Guide
  • The House TD 2 summoning guide prioritizes progression before spending currencies.
  • Coins are best invested in reliable farming and sensible summons.
  • Voodoo Tokens are mainly for curses, so avoid wasting them early.
  • Faction points unlock stronger options and shape long-term team building.
  • Starter units such as Kitty can carry early rooms while you save resources.

The House TD 2 summoning guide: Start With Progression

The safest summoning plan is to delay heavy spending until your account can clear several rooms consistently. Early progress unlocks better farming routes, Voodoo Token rewards, faction access, and more useful team-building options.

A free Kitty claim from the game group is a strong starting point. Kitty has a low deployment cost and useful attack speed, making her practical for early Normal runs. Skully is another dependable option when available, but Kitty is generally easier to place during a quick farming setup.

Video Highlights:

  • Early priorities for coins, Voodoo Tokens, and starter units
  • Floor 1 Room 1 farming with a small number of units
  • Equipment, curses, factions, and summon planning
  • Progression advice for newer players
Early goalRecommended actionWhy it matters
Starter teamClaim Kitty and keep a reliable damage dealerLow-cost units simplify early rooms
First currency stockpileClear the first floors before mass summoningMore progression creates better farming options
Weekly rewardsComplete weekly missions whenever possibleMissions can provide substantial coins and Tokens
First upgradesImprove units before chasing rare traitsA stable team earns resources more consistently
Beginner Priority

Do not treat the first summon session as the main objective. A stable farming team usually produces more long-term value than spending every early coin immediately.

Coins, Tokens, and Summon Budgeting

The two most important currencies serve different purposes. Coins fund summons, purchases, crafting, and other progression choices. Voodoo Tokens are consumed by the curse system, where repeated rolls and locked slots can become expensive.

Use Floor 1 Room 1 on Normal when you need a safe, repeatable coin route. A simple setup can use two or three starter units, then upgrade one primary unit until the boss is defeated. With 2x Coins, this route becomes more efficient, but it remains useful without the pass.

Floor 2 is important once you need Voodoo Tokens. Floor 2 Room 1 takes longer than the first-room coin route but can support broader progression. Stronger players may move toward Floor 4 Room 4 for higher coin returns, provided their units can clear it consistently.

CurrencyMain usesBest early approach
CoinsSummons, crafting, purchases, selling extrasFarm reliable rooms and complete weekly missions
Voodoo TokensCurses and curse-slot progressionSave them for units worth improving
RobuxOptional passes and convenience featuresConsider only after confirming your farming needs
1

Build a Safe Coin Base

Use Kitty or another dependable starter to clear Floor 1 Room 1. Favor consistency over a route that requires many units or precise timing.

2

Unlock Token-Focused Runs

Progress to Floor 2 when curses become part of your plan. This creates access to Voodoo Token rewards that the earliest room cannot provide.

3

Reserve a Summon Fund

Keep enough coins for several attempts instead of spending down to zero. A reserve lets you react to a useful banner or limited summon.

4

Upgrade the Account, Not Just One Unit

Balance summons with equipment, faction progress, and curses. These systems can improve a good roster without requiring another rare pull.

Currency Warning

Fast-roll convenience can reduce the time spent on curse attempts, but it does not replace a healthy Token supply. Avoid using premium currency to solve a resource problem created by poor budgeting.

Which Summons and Upgrades Matter Most?

Summoning should support a clear team plan. The game’s faction system considers the composition of your active roster. Three or more units from one faction can push the team toward that faction, while a mixed roster may result in an Omni alignment.

This means random units are not always equally valuable. A strong pull that completes a faction can be more useful than an isolated unit with no synergy. Keep duplicates only when they improve your main lineup; otherwise, the dealer can convert unwanted heroes into additional coins.

Starter Core

Kitty offers an accessible early option with a low deployment cost and useful speed.

Damage Carry

Prioritize a unit that can defeat bosses reliably before building a wide collection.

Faction Piece

A unit that completes a three-unit faction core may unlock valuable skill-tree rewards.

Economy Support

Economy-focused heroes and reward equipment can improve repeated farming over time.

Upgrade systemWhat it improvesWhen to prioritize
EquipmentAttack speed, range, damage, or reward bonusesAfter securing a reliable farming unit
CursesUnit-specific combat enhancementsOn heroes you use in difficult rooms
FactionsSkill-tree rewards and special unlocksOnce your roster has a clear identity
DealerCoins from unwanted units and itemsAfter a large summon session

Equipment should be evaluated by role. Attack speed and range are broadly useful for damage units, while reward-focused equipment can improve farming. The Boogie Bag is described as a rare Bone Crate reward that grants a coin bonus, so it is better treated as a lucky upgrade than an early target.

Roster Rule

A focused team is easier to upgrade than a collection of unrelated units. Choose a main faction or an Omni setup, then spend resources where that team actually plays.

Curses, Factions, and Advanced Summoning

Curses function like traits or enchants for heroes. A roll changes the active curse, while locked slots can extend the same curse into additional tiers. The important limitation is that later slots must match the existing curse rather than freely combining different effects.

Because each extra slot costs another Voodoo Token, curse investment belongs on units that already have strong stats, useful roles, or regular placement in your hardest farming room. Do not spend Tokens trying to perfect a temporary starter unit unless it is still part of your long-term team.

The faction trees add another layer to summon planning. Playing with a dominant faction earns points for that tree, which can unlock boosts and special heroes. The Omni tree is useful for mixed teams, but its rewards differ from specialized faction paths.

SituationBest decisionReason
New accountSave Tokens and improve the rosterEarly units may be replaced quickly
Strong carry obtainedRoll carefully on that heroBetter value from every curse attempt
First curse is usefulConsider locking the slotMatching later tiers can strengthen the same effect
Mixed rosterUse Omni progression if neededMixed teams can still gain structured rewards

Summoning Readiness Checklist:

  • Claim and test the available starter unit
  • Keep a coin reserve after farming
  • Reach Floor 2 before planning regular Token use
  • Choose a main faction or deliberate Omni roster
  • Sell only duplicate or unused heroes and items

A Crystal Ball pass can reveal upcoming summons, but it is a preference feature rather than a requirement. It may help players plan around a future unit or shiny result, while others may prefer to keep summons unpredictable. Treat it as optional convenience, not a core progression upgrade.

Curse Strategy

Roll curses on heroes that already survive your target room. Better timing and a stronger base unit make each Token more valuable than chasing traits too early.

Summoning Route and FAQ

Use this route when starting or rebuilding an account:

  1. Claim Kitty if available and learn the first-room placement pattern.
  2. Farm Floor 1 Room 1 until your team can fund several summons.
  3. Complete daily and weekly missions for additional resources.
  4. Move to Floor 2 for Voodoo Token access.
  5. Build a faction core, then invest in equipment and curses.
  6. Attempt harder coin routes only after your clear is reliable.
Progress stageMain targetSpending guidance
EarlyClear Floor 1 consistentlyLimit summons and save coins
DevelopingReach Floor 2 and gain TokensStart selective curse planning
EstablishedFarm harder roomsInvest in useful equipment and team upgrades
AdvancedOptimize factions and curse tiersSpend on proven core heroes

The dealer is useful after large summon sessions. Common, Rare, Legendary, Mythic, Secret, and Forbidden units have different sell values, but selling should be reserved for extras or heroes that do not fit your plan. Check a unit’s usefulness before converting it into coins.

Q: What should I summon first in The House TD 2?

Build a dependable early team before mass summoning. Claim Kitty when available, farm coins, and save enough currency for several attempts.

Q: Is Floor 1 Room 1 still useful for summoning progress?

Yes. It is a safe coin route for newer players, especially when harder rooms require too many units or are not yet consistent.

Q: When should I spend Voodoo Tokens on curses?

Wait until you have a hero that regularly contributes to your strongest team. Early Tokens are more valuable when used on a lasting carry.

Q: Should I choose a faction or use Omni?

Choose a specialized faction when three or more useful heroes support it. Use Omni when your roster is intentionally mixed or lacks a clear faction core.

Final Takeaway

The strongest summoning plan is patient: farm safely, protect your currency reserve, build around a useful core, and use curses only when they improve your actual clears.